The Mind Company · Puzzle app · Product design · Creative Direction · Prototyping

Spark

Spark is a different kind of puzzle app where you can learn something every day. Hand crafted games help you learn about history, culture, science, geography and so much more.

Lead all aspects of design 0–1 as the sole designer. Partnered with content, engineering, and product to bring this to market in 6 months. Building and shipping code with Claude and Cursor.

Role

Staff Product Designer

AI Prototypes

Profile visualization

New game prototype

Jak Horner

About

I'm a designer with 15 years of experience building products across games, audio, social, and journalism. I'm currently a Staff Product Designer at The Mind Company, building Spark — a game you can learn something from. Before that, I led the biggest redesign of The New York Times app since 2008, was a design lead for Twitter Spaces, and helped shape the brand and design at Dots, the indie studio behind Two Dots, the #1 mobile game in over 100 countries. My work has been recognized with a Fast Company Innovation by Design award, three Webby Awards for Two Dots — Games, 2016, Best Visual Design Aesthetic, 2017, and Best Game Design, 2018 — and Apple Editors' Choice for both Two Dots and Spark.

Experience

  • The Mind CompanyStaff Product Designer — building Spark
  • The New York TimesPrincipal Product Designer — Cross Product Discovery, Listen Tab
  • TwitterSr. Product Designer → Staff Product Designer — Voice Tweets, Spaces
  • DotsVisual Designer → Project Lead — Two Dots, Wilds, Birthday Scavenger Hunt