Twitter · Voice · Product design

Voice Tweets

With audio we can give people the power to express themselves beyond 280 characters. The human voice has the power to be more expressive, more empathetic, and drive deeper connections. Our first experiment was to give customers a way to tweet their voice.

Designed and prototyped the listening and playback experience. Collaborated with cross-functional partners on overall strategy for audio on Twitter.

Role

Sr. Product Designer

Voice Tweet objects in the timeline

Voice Tweet playing in the web dock

Jak Horner

About

I'm a designer with 15 years of experience building products across games, audio, social, and journalism. I'm currently a Staff Product Designer at The Mind Company, building Spark — a game you can learn something from. Before that, I led the biggest redesign of The New York Times app since 2008, was a design lead for Twitter Spaces, and helped shape the brand and design at Dots, the indie studio behind Two Dots, the #1 mobile game in over 100 countries. My work has been recognized with a Fast Company Innovation by Design award, three Webby Awards for Two Dots — Games, 2016, Best Visual Design Aesthetic, 2017, and Best Game Design, 2018 — and Apple Editors' Choice for both Two Dots and Spark.

Experience

  • The Mind CompanyStaff Product Designer — building Spark
  • The New York TimesPrincipal Product Designer — Cross Product Discovery, Listen Tab
  • TwitterSr. Product Designer → Staff Product Designer — Voice Tweets, Spaces
  • DotsVisual Designer → Project Lead — Two Dots, Wilds, Birthday Scavenger Hunt